lucidiot's cybrecluster

Metro Pandemic

This is a far more complex variant that I have been working on from time to time. I currently have absolutely no idea whether it would work or not and it is definitely not in a stable state. I intend to wait until we playtest other, simpler ideas, maybe extracted from this ruleset, to see if I am going in the wrong direction.

The basic idea is to make a lot less luck-based and much more strategy-oriented. Cards are no longer, dices are used for specific cases, but it is mostly possible to forecast a few turns ahead how the game will evolve and plan ahead. A corollary is that you can also see yourselves loose the game, which is an effect I think I would like to have.

The way I am currently writing the rules is rather verbose and is inspired by Agora Nomic as I have been looking into nomics a lot, but I am pretty sure I would rewrite it in an easier to read way for actual play.

Feel free to contact me if you want to help me write this!

Map

Trains

Movement

Disease Control

To-do: How are the contagion and vaccine levels modified?

Player roles

At the beginning of the game, each player picks at random a card indicating their role. Roles determine the pawn color for each player and give them specific abilities.

To-do: create 8 roles and assign colors

Doctor

Just like the original game.

President

Technician

Driver